Title: Message
Is there a way to find out how much memory is left in the videoonly heap before setting up a surface in it?  I'm pretty tight on VRAM space, and I was wondering if there was a simple way to find out how much room was left, from within runtime code of a directfb application, so I can protect against errors and fail gracefully (like setting a surface in system instead of video, but at a performance penalty) rather than dying.
 
-David
 
 

 

 

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