Jason BARSTOW wrote: > > > > Hello, > > I have a usermode lib that *should* be able to provide the necessary > (accelerated) services to the system and gfxdriver. > i.e. I want to create a new system module (abstracted framebuffer/backend) > *and* provide a new complementary gfxdriver (operations onto the > framebuffer). > > App -- directfb -- system [ mylib ] > | > +---------- gfxdrivers [ mylib ]
Hi, I'm very excited about your project, because it's just right in time with my presentation and because of the hardware you're using :) It seems the fbdev system module - even before it was a module instead of core code - was a good steppingstone to leverage the evolution of DirectFB... I bet the library is some sort of low level OpenGL, or at least a library which your OpenGL is based on. Just right now, I'm going to the conference and can't answer your questions until tonight. But I wanted to send a reply at least and tell you that the slides will be available after the presentation on Wednesday. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
