Jason BARSTOW wrote:
> 
> 
> 
> Hello,
> 
> I have a usermode lib that *should* be able to provide the necessary
> (accelerated) services to the system and gfxdriver.
> i.e. I want to create a new system module (abstracted framebuffer/backend)
> *and* provide a new complementary gfxdriver (operations onto the
> framebuffer).
> 
> App -- directfb --  system [ mylib ]
>       |
>       +---------- gfxdrivers [ mylib ]

Hi,

I'm very excited about your project, because it's just right in time
with my presentation and because of the hardware you're using :)

It seems the fbdev system module - even before it was a module instead
of core code - was a good steppingstone to leverage the evolution of
DirectFB...

I bet the library is some sort of low level OpenGL, or at least a
library which your OpenGL is based on.

Just right now, I'm going to the conference and can't answer your
questions until tonight.

But I wanted to send a reply at least and tell you that the slides will
be available after the presentation on Wednesday.

-- 
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
"------------------------------------------"

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