Mark Adams wrote:
> Having read Denis's recent description of the LEVELS function in
> another thread, I suspect the current implementation is not complete.
> I had understood that if a layer supported LEVELS, you could position
> it above or below the primary using SetLevel(-1) or SetLevel(1) as
> appropriate.  However, Denis's description seems to imply that if two
> surfaces can be swapped over, both should support LEVELS and the
> gfxdriver should have a fixed range of levels that it recognises, just
> -1 and 0 or 0 and 1 in this case.  Is that correct?

Good point :)

Hmm, well, if you don't provide LEVELS on the primary it's fixed
at level 0. So there's no other way than having three levels for
these two layers...

-- 
Best regards,
   Denis Oliver Kropp

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