hi, I am pretty new to directfb, and I was having problems with the ps2
and serial mouse drivers, I do not have a ps2, serial, usb, or bus mouse,
but gpm works great!

I modified ps2mouse to make gpmmouse, and it works great for me, it reads
from /dev/gpmctl, not /dev/gpmdata.

ps2mouse can read from /dev/gpmdata, and then it has to decode the data
again. The only protocol that works for me is ps2, which does not support
the wheel or any additional buttons.  If set up incorrectly it actually
crashes my computer to a point which I must reboot.

The only reason for not including the patch is I had to modify gpm very
slightly (2 lines of code).  The reason is gpm stops sending data to
clients if it detects it is in a graphical mode (by using an ioctl).  I am
going to hopefully get gpm patched to support this in the future.

I appreciate any feedback, I will gladly make a tarball with both DirectFB
and gpm patches with instructions if it can be distributed with DirectFB
(maybe in the patches folder)

I also would like to know how most people debug DirectFB, I have resorted
to D_INFO everywhere, then read it after the program exits.  I can't use a
debugger because running it in a different vc causes the directfb program
to change, is it possible to attach a debugger remotely?

Thanks,
Sean D'Epagnier






_______________________________________________
directfb-dev mailing list
[email protected]
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev

Reply via email to