Mike Emmel wrote: > On 7/22/06, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote: >> Mike Emmel wrote: >> > On 7/21/06, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote: >> >> Mike Emmel wrote: >> >> > Pixel format >> >> > >> >> > 24 Bit packed not 32. >> >> > r <<0 >> >> > g << 6 >> >> > b << 12 >> >> >> >> I haven't seen any accelerator supporting this, yet. >> >> >> > What about software only in directfb ? >> >> Sure, if the format is really required... btw, modularizing >> the pixel formats should be one of the next things after 1.0. >> > Yep > Okay I'll add minimal support for it. Its what a lot of people are running > lcd panels in these days.
But isn't the data in the frame buffer still 888 or 565 or whatever, but the LCD controller transfers in 666 mode to the display? -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
