On 7/22/06, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote:
> Mike Emmel wrote:
> > On 7/22/06, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote:
> >> Mike Emmel wrote:
> >> > On 7/21/06, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote:
> >> >> Mike Emmel wrote:
> >> >> > Pixel format
> >> >> >
> >> >> > 24 Bit packed not 32.
> >> >> > r <<0
> >> >> > g << 6
> >> >> > b << 12
> >> >>
> >> >> I haven't seen any accelerator supporting this, yet.
> >> >>
> >> > What about software only in directfb ?
> >>
> >> Sure, if the format is really required... btw, modularizing
> >> the pixel formats should be one of the next things after 1.0.
> >>
> > Yep
> > Okay I'll add minimal support for it. Its what a lot of people are running
> > lcd panels in these days.
>
> But isn't the data in the frame buffer still 888 or 565 or whatever,
> but the LCD controller transfers in 666 mode to the display?
>

I wish nowdays there direct mapping the controllor memory so its
666


> --
> Best regards,
>    Denis Oliver Kropp
>
> .------------------------------------------.
> | DirectFB - Hardware accelerated graphics |
> | http://www.directfb.org/                 |
> "------------------------------------------"
>

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