On the system I am using I have multiple layers.  I want each of these layers
to be registered as a framebuffer device. 
This obviously causes an issue with the current fbdev system as it seems to
support just the one framebuffer device.
Has anyone else looked into howto make this system (or maybe a new one)
support multiple framebuffer devices on a single screen.

I am currently thinking that a new system is required called multi_fbdev or
something like that.  It could be based upon current fbdev system code but
with array of fbdev devices etc 

Any thoughts etc would be welcomed.  I do not intend to start this is the
near future but it is something I have to do.

Cheers
Dan
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