On the system I am using I have multiple layers. I want each of these layers to be registered as a framebuffer device. This obviously causes an issue with the current fbdev system as it seems to support just the one framebuffer device. Has anyone else looked into howto make this system (or maybe a new one) support multiple framebuffer devices on a single screen.
I am currently thinking that a new system is required called multi_fbdev or something like that. It could be based upon current fbdev system code but with array of fbdev devices etc Any thoughts etc would be welcomed. I do not intend to start this is the near future but it is something I have to do. Cheers Dan -- View this message in context: http://www.nabble.com/Multiple-Framebuffer-System-Support-tf2014005.html#a5535130 Sent from the DirectFB Dev forum at Nabble.com. _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
