Denis Oliver Kropp wrote:
> Claudio Ciccani schrieb:
>> Great!! It works now!
>> Just commited the code. :)
>
> A thousand thanks to both of you and thanks to open source!
>
>
> What a monster!
>
>
> (*) DirectFB/Graphics: ATI Radeon X850 XT PE (4b4c) 1.0 (Claudio Ciccani)
>
> Benchmarking with 256x256 in 16bit mode... (16bit)
>
> Anti-aliased Text ( 40.922 KChars/sec)
> Anti-aliased Text (blend) ( 19.016 KChars/sec)
> Fill Rectangle (*3227.664 MPixel/sec)
> Fill Rectangle (blend) (*3285.538 MPixel/sec)
> Fill Rectangles [10] (*3227.729 MPixel/sec)
> Fill Rectangles [10] (blend) (*3284.412 MPixel/sec)
> Fill Triangles (*4416.034 MPixel/sec)
> Fill Triangles (blend) (*3139.174 MPixel/sec)
> Draw Rectangle (* 293.933 KRects/sec)
> Draw Rectangle (blend) (* 77.366 KRects/sec)
> Draw Lines [10] (*1898.333 KLines/sec)
> Draw Lines [10] (blend) (* 633.788 KLines/sec)
> Fill Spans (*1606.745 MPixel/sec)
> Fill Spans (blend) (* 92.183 MPixel/sec)
> Blit (*3221.112 MPixel/sec)
> Blit colorkeyed (*3353.207 MPixel/sec)
> Blit destination colorkeyed ( 3.021 MPixel/sec)
> Blit with format conversion (*2386.899 MPixel/sec)
> Blit with colorizing ( 2.957 MPixel/sec)
> Blit from 32bit (blend) (*1930.737 MPixel/sec)
> Blit from 32bit (blend) clrz ( 0.933 MPixel/sec)
> Stretch Blit (*3228.519 MPixel/sec)
> Stretch Blit colorkeyed (*3625.722 MPixel/sec)
>
>
> I'll check the code myself, but is it difficult to add
> colorizing, at least for A8 sources (Text)?
It shouldn't be very difficult but actually I don't have enough time to
start hacking it.
>
> I'm wondering why FillTriangle() yields 4416.034 vs
> FillRectangle() yielding 3227.664 MPixel/sec.
>
Probably it's related to the memory bandwidth.
--
Regards,
Claudio Ciccani
[EMAIL PROTECTED]
http://directfb.org
http://sf.net/projects/php-directfb
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