KamijoTakashi schrieb: > Hi, > > While changing the memory allocating scheme used in DirectFB for use in an > embedded environment, > I noticed some code calls malloc and free directly. > > > #define D_FREE free => #define D_FREE my_free > #define D_MALLOC malloc => #define D_MALLOC my_malloc > ... > > > DirectFB-1.0.0-rc2/src/display/idirectfbsurface.c > function : IDirectFBSurface_FillRectangles > line : 1301, 1315 > > Shouldn't it use D_MALLOC?
It wasn't using D_MALLOC because its purpose was allocation debugging only at that time, which we wanted to avoid for these close malloc/free calls in the same function. In the sense of a wrapper for malloc we should indeed fix this. I'm committing the change shortly. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
