Denis Oliver Kropp schrieb:
> KamijoTakashi schrieb:
>> Hi,
>>
>> While changing the memory allocating scheme used in DirectFB for use 
>> in an embedded environment,
>> I noticed some code calls malloc and free directly.
>>
>>
>> #define D_FREE   free => #define D_FREE   my_free
>> #define D_MALLOC   malloc => #define D_MALLOC   my_malloc
>> ...
>>
>>
>> DirectFB-1.0.0-rc2/src/display/idirectfbsurface.c
>> function : IDirectFBSurface_FillRectangles
>> line : 1301, 1315
>>
>> Shouldn't it use D_MALLOC?
> 
> It wasn't using D_MALLOC because its purpose was allocation
> debugging only at that time, which we wanted to avoid for these
> close malloc/free calls in the same function.
> 
> In the sense of a wrapper for malloc we should indeed fix this.
> 
> I'm committing the change shortly.

Someone was faster :)

-- 
Best regards,
   Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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