2007/5/28, Semih Hazar <[EMAIL PROTECTED]>: > Hi, > > The attached patch adds support for BGR555 pixel format. > > BGR555 (along with BGR32) is the pixel color format used by AT32AP > processors from Atmel (and some AT91's I guess). Without this patch > directfb refuses to work. > > I tested it briefly and it seems to work fine. If you don't have any > comments I can also add support for BGR32.
Great patch for AT32AP processors! And this patch also led out my question for a long time. If we meet a hardware platform or framebuffer device which doesn't like a regular framebuffer device, how should we make DirectFB support this new system? Should we modify the source code in "systems/fbdev" directly? Or we should create another folder for the new system such as "systems/fbdev-at32ap", and run a DirectFB application with the parameter "system=fbdev-at32ap"? Which one is much closer to the philosophy of DirectFB? Thanks. Regards, Joseph Ku _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
