2007/5/28, Semih Hazar <[EMAIL PROTECTED]>:
> Hi,
>
> The attached patch adds support for BGR555 pixel format.
>
> BGR555 (along with BGR32) is the pixel color format used by AT32AP
> processors from Atmel (and some AT91's I guess). Without this patch
> directfb refuses to work.
>
> I tested it briefly and it seems to work fine. If you don't have any
> comments I can also add support for BGR32.

Great patch for AT32AP processors!
And this patch also led out my question for a long time.
If we meet a hardware platform or framebuffer device which doesn't
like a regular framebuffer device, how should we make DirectFB support
this new system?
Should we modify the source code in "systems/fbdev" directly?
Or we should create another folder for the new system such as
"systems/fbdev-at32ap", and run a DirectFB application with the
parameter "system=fbdev-at32ap"?
Which one is much closer to the philosophy of DirectFB?
Thanks.


Regards,
Joseph Ku

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