Claudio Ciccani wrote:
> Denis Oliver Kropp wrote:
>> Marten van der Honing wrote:
>>> Hello,
>>>
>>> Who can explain how the dri hack was suposed to work. The current mesa
>>> version only support software. Knowing how the hacked worked in the
>>> past maybe i could put in some effort into it trying making it work in
>>> a generic way. But first i need to know how the hack worked.
> 
> Before all, you need to change the way DRI manages memory, because the
> current DRI memory manager only supports on-screen drawables while
> DirectFB requires off-screen drawables in non-fullscreen mode.

I thought Pbufs(?) would allow any memory region to be used today.

-- 
Best regards,
  Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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