Michel Dänzer wrote:
> On Fri, 2007-12-07 at 14:16 +0100, Claudio Ciccani wrote:
>> Denis Oliver Kropp wrote:
>>> Marten van der Honing wrote:
>>>> Who can explain how the dri hack was suposed to work. The current mesa
>>>> version only support software. Knowing how the hacked worked in the
>>>> past maybe i could put in some effort into it trying making it work in
>>>> a generic way. But first i need to know how the hack worked.
>> Before all, you need to change the way DRI manages memory, because the
>> current DRI memory manager only supports on-screen drawables while
>> DirectFB requires off-screen drawables in non-fullscreen mode.
> 
> You may want to take a look at the new DRM TTM memory manager (going
> into the Linux kernel soon) and the proposed changes for DRI2. If you
> want to make sure these will be suitable for DirectFB, now is the
> time...
> 
> 

Interesting!
I had a look at the DRI2 wiki (http://wiki.x.org/wiki/DRI2) and this is
exactly what DirectFBGL needs. When will DRI2 be ready?

-- 
Regards,
     Claudio Ciccani

[EMAIL PROTECTED]
http://directfb.org
http://sf.net/projects/php-directfb

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