Hi,

I cross-compiled DirectFB-1.1.1 for arm-linux.
I have PXA board with 400MHz processor speed.
when i do fbset on board, folowing info is given.
./fbset -i

mode "640x480"
    geometry 640 480 640 480 8
    timings 0 81 16 33 10 63 2
    hsync high
    vsync high
    rgba 8/0,8/0,8/0,0/0
endmode

Frame buffer device information:
    Name        : PXA
    Address     : 0xa0a01000
    Size        : 307200
    Type        : PACKED PIXELS
    Visual      : PSEUDOCOLOR
    XPanStep    : 0
    YPanStep    : 0
    YWrapStep   : 0
    LineLength  : 640
    Accelerator : No

and DirectFB tools give the following output
./dfbinfo

     =======================|  DirectFB 1.1.1  |=======================
          (c) 2001-2007  The DirectFB Organization (directfb.org)
          (c) 2000-2004  Convergence (integrated media) GmbH
        ------------------------------------------------------------

(*) DirectFB/Core: Single Application Core. (2008-01-08 10:43)
(*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 1679)...
(*) Direct/Thread: Running 'Keyboard Input' (INPUT, 1681)...
(*) DirectFB/Input: Keyboard 0.9 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 1686)...
(*) DirectFB/Input: Metrologic Metrologic Scanner (1) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 1687)...
(*) DirectFB/Input: AT Raw Set 2 keyboard (2) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 1688)...
(*) DirectFB/Input: ImPS/2 Logitech Wheel Mouse (3) 0.1 (directfb.org)
(!) Direct/Modules: Could not open module directory
`/usr/gtkdfb/lib/directfb-1.1-0/gfxdrivers'!
    --> No such file or directory
(*) DirectFB/Graphics: Generic Software Rasterizer 0.6 (directfb.org)
(*) DirectFB/Core/WM: Default 0.3 (directfb.org)
(*) FBDev/Mode: Testing 640x480 LUT8
(*) FBDev/Mode: Preparing switch to 640x480 LUT8
(*) FBDev/Mode: Testing 640x480 LUT8
(*) FBDev/Mode: Preparing switch to 640x480 LUT8
(*) FBDev/Mode: Testing 640x480 LUT8
(*) FBDev/Mode: Preparing switch to 640x480 LUT8
(*) FBDev/Mode: Testing 640x480 LUT8
(*) FBDev/Mode: Preparing switch to 640x480 LUT8
(*) FBDev/Mode: Testing 640x480 LUT8
(*) FBDev/Mode: Preparing switch to 640x480 LUT8
(*) FBDev/Surface: Allocated 640x480 8bit LUT8 buffer at offset 0 and pitch
640.
(*) FBDev/Mode: (Post)Setting 640x480 LUT8
(*) FBDev/Mode: Switched to 640x480 (640x480) at 8 bit LUT8 (wanted LUT8).
(!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)!
    --> Invalid argument
(*) FBDev/Mode: Testing 640x480 LUT8
(*) FBDev/Mode: Preparing switch to 640x480 LUT8
(*) FBDev/Mode: (Post)Setting 640x480 LUT8


Screen (00) FBDev Primary Screen            (primary screen)
   Caps: VSYNC POWER_MANAGEMENT

     Layer (00) FBDev Primary Layer             (primary layer)
        Type:    GRAPHICS
        Caps:    SURFACE BRIGHTNESS CONTRAST SATURATION


Input (00) Keyboard                        (primary keyboard)
   Type: KEYBOARD
   Caps: KEYS

Input (10) Metrologic Metrologic Scanner
   Type: KEYBOARD
   Caps: KEYS

Input (11) AT Raw Set 2 keyboard
   Type: KEYBOARD
   Caps: KEYS

Input (01) ImPS/2 Logitech Wheel Mouse     (primary mouse)
   Type: MOUSE
   Caps: AXES BUTTONS
   Max. Axis: 2
   Max. Button: 2

What could be the reason applications are runninf deadly slow.

Thanks and Regards,
Saroz
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