Hello,

I have a surface (IDirectFBSurface) called "original" with some proprieties
already set (like size, color and font) and some content (for example, a box
and some lines).
In my application I need to create a perfect copy of this surface so I can
draw more things (keeping the color and font of original), blit that to my
primary surface, and, later, still have the "original" surface untouched.

Is it possible to create a surface based on another one, keeping the size,
font and color? How can I do that?
Do you think that this is the correct approach to solve my problem?

Thank you very much,
--
Fernando Brito
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