Defnet, Benjamin R wrote:
Are you looking for DirectFBGL?

Well, the latest commit to DirectFBGL is 23 months old,
so chances are high, that it won't work anymore.

DirectFBGL uses DRI for hardware rendering BUT
it needs a Mesa embedded-2-branch, which is from 2004,
from Ville Syrjala's website
and works only with some old Matrox cards
(Matrox G200/G400/G450/G550).
See
http://git.directfb.org/?p=core/DirectFBGL.git;a=blob;f=README;h=ddbfaa8b8be1e87d4a752973b722e16c54eb95af;hb=HEAD
and
http://www.directfb.org/index.php?path=Projects%2FDirectFBGL

Oliver

Hi everyone,

I'm wondering if there is something equivalent to GLX for DirectFB.
Indeed I would like to centralize all GL command to one process/thread
to avoid performance issues caused by too much GPU pipeline flush.
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