Defnet, Benjamin R wrote:
Are you looking for DirectFBGL?
Well, the latest commit to DirectFBGL is 23 months old, so chances are high, that it won't work anymore. DirectFBGL uses DRI for hardware rendering BUT it needs a Mesa embedded-2-branch, which is from 2004, from Ville Syrjala's website and works only with some old Matrox cards (Matrox G200/G400/G450/G550). See http://git.directfb.org/?p=core/DirectFBGL.git;a=blob;f=README;h=ddbfaa8b8be1e87d4a752973b722e16c54eb95af;hb=HEAD and http://www.directfb.org/index.php?path=Projects%2FDirectFBGL Oliver
Hi everyone, I'm wondering if there is something equivalent to GLX for DirectFB. Indeed I would like to centralize all GL command to one process/thread to avoid performance issues caused by too much GPU pipeline flush.
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