Hello!

I have a console like this
>[EMAIL PROTECTED]:~# fbset -i
>
>mode "1024x768-76"
>   # D: 78.653 MHz, H: 59.949 kHz, V: 75.694 Hz
>    geometry 1024 768 1024 768 32
>    timings 12714 128 32 16 4 128 4
>    rgba 8/16,8/8,8/0,8/24
>endmode
>
>Frame buffer device information:
>    Name        : VESA VGA
>    Address     : 0xd0000000
>    Size        : 8388608
>    Type        : PACKED PIXELS
>    Visual      : TRUECOLOR
>    XPanStep    : 0
>    YPanStep    : 0
>    YWrapStep   : 0
>    LineLength  : 4096
>    Accelerator : No

When I start XDirectFB it seems that the resolution is still 1024x768 but
the screen is only 640x480. fbset -i is the same as above. The bottom and the right side
are black, and mouse can't move to it.


>[EMAIL PROTECTED]:~# XDirectFB
>XDirectFB / X Window System
>(protocol Version 11, revision 0, vendor release 6600)
> If the server is older than 6-12 months, or if your hardware is
> newer than the above date, look for a newer version before
> reporting problems. (See http://www.XFree86.Org/FAQ)
>
> ---------------------- DirectFB v0.9.20 ---------------------
> (c) 2000-2002 convergence integrated media GmbH
> (c) 2002-2003 convergence GmbH
> -----------------------------------------------------------
>
>(*) Single Application Core. (with MMX support) (2003-10-27 16:49)
>(*) DirectFB/misc/memcpy: using SSE optimized memcpy()
>(*) DirectFB/InputDevice: Keyboard 0.9 (convergence integrated media GmbH)
>(*) DirectFB/InputDevice: IMPS/2 Mouse 0.9 (convergence integrated media GmbH)
>(*) MMX detected and enabled
>(*) DirectFB/GraphicsDevice: MMX Software Rasterizer 0.6 (convergence integrated >media GmbH)
>(!) DirectFB/core/fbdev: Panning display failed!
> --> Invalid argument
>(*) DirectFB/Layer: Enabled 'FBDev Primary Layer'.
>(!) DirectFB/core/fbdev: Panning display failed!
> --> Invalid argument
>Screen 0 added: 640x480
>
>XDirectFBClipboardIOErrorHandler!
>
>Quitting XDirectFB...
>
>XDirectFBClipboardIOErrorHandler!


The 'Panning display failed!' is the problem? I use ywrap at boot params.

>vesafb: framebuffer at 0xd0000000, mapped to 0xcc000000, size 8192k
>vesafb: mode is 1024x768x32, linelength=4096, pages=1
>vesafb: protected mode interface info at c000:7d6a
>vesafb: scrolling: redraw
>vesafb: directcolor: size=8:8:8:8, shift=24:16:8:0
>fb0: VESA VGA frame buffer device
>Console: switching to colour frame buffer device 128x48

VGA is an on-board 'S3 Inc. ProSavage PM133 (rev 2)'
but was the same with a matrox G450.

Can I get a 1024x768 screen size? (It seems like a hard coded setup.)

Thanks
madar

ui.: I put dfbinfo maybe can help
[EMAIL PROTECTED]:~# dfbinfo

---------------------- DirectFB v0.9.20 ---------------------
(c) 2000-2002 convergence integrated media GmbH (c) 2002-2003 convergence GmbH -----------------------------------------------------------


(*) Single Application Core. (with MMX support) (2003-10-27 16:49)
(*) DirectFB/misc/memcpy: using SSE optimized memcpy()
(*) DirectFB/InputDevice: Keyboard 0.9 (convergence integrated media GmbH)
(*) DirectFB/InputDevice: IMPS/2 Mouse 0.9 (convergence integrated media GmbH)
(*) MMX detected and enabled
(*) DirectFB/GraphicsDevice: MMX Software Rasterizer 0.6 (convergence integrated media GmbH)
(!) DirectFB/core/fbdev: Panning display failed!
--> Invalid argument
(*) DirectFB/Layer: Enabled 'FBDev Primary Layer'.
(!) DirectFB/core/fbdev: Panning display failed!
--> Invalid argument


Display Layers

(00) FBDev Primary Layer             (primary layer)
       Type: graphics
       Caps: brightness contrast saturation surface


Input Devices


(00) Keyboard                        (primary keyboard)
       Type: keyboard
       Caps: keys

(01) IMPS/2 Mouse                    (primary mouse)
       Type: mouse
       Caps: axes buttons






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