Quoting Brian G. Rhodes: > If you're writing into a surface at 0,0 you can call > dfb_surface_soft_lock and not worry about offsetting the surface memory > address correct? > > for instance when doing a > > dfb_surface_soft_lock() > dfb_scale_linear_32() > dfb_surface_unlock() > > or does this become a problem depending on whether it writes to system > vs video memory?
Hi, if you are writing an image provider or other module it's right. But you shouldn't use these core functions in an application. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH
