Quoting Brian G. Rhodes:
> If you're writing into a surface at 0,0 you can call
> dfb_surface_soft_lock and not worry about offsetting the surface memory
> address correct?
> 
> for instance when doing a 
> 
> dfb_surface_soft_lock()
> dfb_scale_linear_32()
> dfb_surface_unlock()
> 
> or does this become a problem depending on whether it writes to system
> vs video memory?

Hi,

if you are writing an image provider or other module it's right.

But you shouldn't use these core functions in an application.

-- 
Best regards,
  Denis Oliver Kropp
 
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