----- Original Message ----- 
From: "Denis Oliver Kropp" <[EMAIL PROTECTED]>
To: "Brian G. Rhodes" <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Sent: Tuesday, October 05, 2004 10:09 AM
Subject: [directfb-users] Re: dfb_surface_soft_lock


> Quoting Brian G. Rhodes:
> > If you're writing into a surface at 0,0 you can call
> > dfb_surface_soft_lock and not worry about offsetting the surface memory
> > address correct?
> > 
> > for instance when doing a 
> > 
> > dfb_surface_soft_lock()
> > dfb_scale_linear_32()
> > dfb_surface_unlock()
> > 
> > or does this become a problem depending on whether it writes to system
> > vs video memory?
> 
> Hi,
> 
> if you are writing an image provider or other module it's right.
> 
> But you shouldn't use these core functions in an application.
> 
> -- 
> Best regards,
>   Denis Oliver Kropp
>  
> .------------------------------------------.
> | DirectFB - Hardware accelerated graphics |
> | http://www.directfb.org/                 |
> "------------------------------------------"
> 
>                             Convergence GmbH
> 
Thanks for all the input.  The changing the major id from 253 to 252 worked



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