Quoting Stefan Franz:
> Am Mon, 11 Apr 2005 12:24:39 +0200 schrieb Patric Karlsson  
> <[EMAIL PROTECTED]>:
> 
> >It's not possible, yet..
> >the only way to get ZSnes to run fullscreen is to either make ZSnes run  
> >in 720x480 which is the native resolution of the second head in NTSC  
> >mode.
> >Or, make DirectFB stretch the image.. How you can get it to strech it  
> >don't know
> 
> 
> Yes , isnt possible with DirectFB because ZSNES ist a SDL application.
> So you have to deal with SDL (you only get (pseudo-stretched)Fullscreen due
> "export SDL_DIRECTFB_MGA_STRETCH=1" or with a native Fullscreen-mode in
> ZSNES. Easiest way is to deal with SDL ;)

We could add an option to DirectFB a la "primary-surface-stretch=720x576".
So applications would get a primary that gets StretchBlit()ed upon Flip().

-- 
Best regards,
  Denis Oliver Kropp
 
.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
"------------------------------------------"

_______________________________________________
directfb-users mailing list
[email protected]
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users

Reply via email to