Quoting Stefan Franz: > Am Mon, 11 Apr 2005 12:24:39 +0200 schrieb Patric Karlsson > <[EMAIL PROTECTED]>: > > >It's not possible, yet.. > >the only way to get ZSnes to run fullscreen is to either make ZSnes run > >in 720x480 which is the native resolution of the second head in NTSC > >mode. > >Or, make DirectFB stretch the image.. How you can get it to strech it > >don't know > > > Yes , isnt possible with DirectFB because ZSNES ist a SDL application. > So you have to deal with SDL (you only get (pseudo-stretched)Fullscreen due > "export SDL_DIRECTFB_MGA_STRETCH=1" or with a native Fullscreen-mode in > ZSNES. Easiest way is to deal with SDL ;)
We could add an option to DirectFB a la "primary-surface-stretch=720x576". So applications would get a primary that gets StretchBlit()ed upon Flip(). -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
