Quoting Mark Adams: > > Unfortunately, the frame buffer driver will be the only work > > I will do, because it's not possible to integrate their patch > > for the libmpeg3 video provider. It's a h*** and just adds another > > PlayTo() method that doesn't use DirectFB for surface management. > > It implicitly uses the video layer via libddmpeg and their kernel > > module. Memory management will collide if you do something more > > sophisticated with DirectFB. > > Oh dear, that's a shame :-( > > Can VIA not be persuaded to release the source for libddmpeg to you?
I'll have a try asking them :) > > I don't know what VIA is going to do with the enhanced frame buffer > > driver. The last (source) version seems to be from Feb 3rd this year. > > It doesn't compile for me using 2.6.13.2, the cursor stuff needs to > > be updated. I was in contact with them in June... > > There's a newer one than that, here: > > http://www.viaarena.com/default.aspx?PageID=420&OSID=25&CatID=2580&SubCatID=101 Strange, I didn't find that page. > I see they've changed the representation of the TV encoder config but > I'm sure I can provide a patch for a nice 720x576 non-scaled mode. > I'd be happy to take a look at that once you've got a working > DirectFB-compatible framebuffer. Thanks, I'll get back to you. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
