I've got the following code: DirectFBInit (&argc, &argv); DirectFBCreate (&dfb); dfb->SetVideoMode(dfb, 720, 480, 16); dfb->SetCooperativeLevel (dfb, DFSCL_NORMAL); dsc.flags = DSDESC_CAPS; dsc.caps = DSCAPS_PRIMARY | DSCAPS_FLIPPING; dfb->CreateSurface( dfb, &dsc, &primary);
//----- get the primary layer dfb->GetDisplayLayer(dfb, DLID_PRIMARY, &primaryDisplayLayer); //----- kill the cursor primaryDisplayLayer->SetCursorOpacity (primaryDisplayLayer, 0); The idea is that I have a device that will never need the cursor. Unfortunately, it seems that no matter what the heck I do, the cursor is there in the middle of the screen. Thanks for any help! Cheers, Lloyd _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
