[EMAIL PROTECTED] schrieb: > Hi again all, > > This is a question about source and destination surface buffers: These buffers > have an "offset" and a "pitch". Now, my framebuffer device is seen by the > accelerator not as a linear framebuffer but rather as a two dimensional array > with a "virtual" width and height.
What kind of accelerator is it? Why is there such a limitation? Really HW or just an API limitation? -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
