Prasanna Kumar K schrieb: > Hi, > > What is the procedure to port DirectFB in a particular Hardware system > (ARM etc..)
It depends. Is there a frame buffer driver already available? Or is there some other kind of device or API that you can use? If none applies and you have access to the hardware specs you can decide if you want to write a frame buffer driver (if you need the kernel console). Otherwise you can make it easy for yourself and use /dev/mem for memory and register access and just do the programming in the DirectFB layer driver implementation, mainly in SetRegion() and FlipRegion(). -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
