I am new to directfb and I am trying to draw from one screen that has a primary layer with DSPF_ARGB32 piexel and a second layer that is DSPF_UYVY. I'm receiving a pixel stream that is yyuv and I can draw it directly into the primary surface by converting each pixel yuv2rgb and filling the source. I thought it might be more efficient to load the data into the second surface but that doesn't show anything even with the primary surface colour of (0,0,0,0), so now I am stuck trying to Blit to the primary surface and I haven't been able to find a combination hat allows me to escape this type of error. I have tried several DrawingFlags and BlittingFlags so is what I want to do even possible?
(!) Failed blit config: Drawing flags: Blitting flags: Source blend function: DSBF_SRCALPHA Destination blend function: DSBF_INVSRCALPHA Any help would be appreciated. Martin _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users