MVallevand wrote:
> I am new to directfb and I am trying to draw from one screen that has
> a primary layer with DSPF_ARGB32 piexel and a second layer that is
> DSPF_UYVY.  I'm receiving a pixel stream that is yyuv and I can draw
> it directly into the primary surface by converting each pixel yuv2rgb
> and filling the source.  I thought it might be more efficient to load
> the data into the second surface but that doesn't show anything even
> with the primary surface colour of (0,0,0,0), so now I am stuck trying
> to Blit to the primary surface and I haven't been able to find a
> combination hat allows me to escape this type of error.  I have tried
> several DrawingFlags and BlittingFlags so is what I want to do even
> possible?
> 
> (!) Failed blit config:
>         Drawing flags:
>         Blitting flags:
>         Source blend function: DSBF_SRCALPHA
>         Destination blend function: DSBF_INVSRCALPHA
> 
> Any help would be appreciated.

Which driver are you using?

I think without sending the code (portion) I can't help.

-- 
Best regards,
   Denis Oliver Kropp

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