I a writing am application where this command primary->Blit(primary,secondary,NULL,0,0);
with primary an argb32 surface and secondary a yuyv 16 surface. I am hoping to use StretchBlit () to deal with a situation where primary is a 720p or 1080i/p surface and secondary is 480i or 576i but I end up with a blank screen. One of the things I I though might work was DFBRectangle r1,r2; primary->GetVisibleRectangle(primary,&r1); secondary->GetVisibleRectangle(secondary,&r2); primary->StretchBlit(primary,secondary,&r2,&r1); or primary->GetVisibleRectangle(primary,&r1); primary->StretchBlit(primary,secondary,NULL,&r1); Any help would be appreciated. Martin _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users