Hello everyone.  So I was able to get DFB to compile and run on my board but
I get the following error when running DFBInfo:

[I have configured it with the following: --disable-sdl --disable-osx
--disable-x11 --disable-mmx --disable-sse --disable-vnc
--disable-video4linux --with-gfxdrivers=none --with-inputdrivers=none
--disable-sysfs --disable-network --disable-jpeg --disable-zlib]




     =======================|  DirectFB 1.1.1  |=======================

          (c) 2001-2007  The DirectFB Organization (directfb.org)

          (c) 2000-2004  Convergence (integrated media) GmbH

        ------------------------------------------------------------


(*) DirectFB/Core: Single Application Core. (2008-05-21 21:08)

(*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 1082)...

(!) Direct/Modules: Could not open module directory `/usr/lib/

utdrivers'!           
    --> No such file or directory                                 
(!) Direct/Modules: Could not open module directory
`/usr/lib/directfb-1.1-0/gfx

drivers'!         
    --> No such file or directory                                 
(*) DirectFB/Graphics: Generic Software Rasterizer 0.6 (directfb.org)

(*) DirectFB/Core/WM: Default 0.3 (directfb.org)

(*) FBDev/Mode: Testing 320x240 RGB16                                     
(*) FBDev/Mode: Preparing switch to 320x240 RGB16

(*) FBDev/Mode: Testing 320x240 RGB16                                     
(*) FBDev/Mode: Preparing switch to 320x240 RGB16

(*) FBDev/Mode: Testing 320x240 RGB16                                     
(*) FBDev/Mode: Testing 320x240 RGB16                                     
(*) FBDev/Mode: Testing 320x240 RGB16
(*) FBDev/Mode: Preparing switch to 320x240 RGB16
(*) FBDev/Mode: Testing 320x240 RGB16
(*) FBDev/Mode: Preparing switch to 320x240 RGB16
(*) FBDev/Surface: Allocated 320x240 16bit RGB16 buffer at offset 0 and
pitch 64
0.
(*) FBDev/Mode: (Post)Setting 320x240 RGB16
(*) FBDev/Mode: Switched to 320x240 (320x240) at 16 bit RGB16 (wanted
RGB16).
(!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)!
    --> Invalid argument
(*) FBDev/Mode: Testing 320x240 RGB16
(*) FBDev/Mode: Preparing switch to 320x240 RGB16
(*) FBDev/Mode: (Post)Setting 320x240 RGB16


Screen (00) FBDev Primary Screen            (primary screen)
   Caps: VSYNC POWER_MANAGEMENT

     Layer (00) FBDev Primary Layer             (primary layer)
        Type:    GRAPHICS
        Caps:    SURFACE BRIGHTNESS CONTRAST SATURATION


----------------------------------------------------------------------------
--------------------------------


Is this a configuration problem?  Any suggestions on how to fix this?

V/R,
Bryan B.




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