On Wed, May 28, 2008 at 08:07:10PM +0200, Denis Oliver Kropp wrote: > Brian G. Rhodes wrote: > I don't think a new kernel graphics interface should be added, instead using > UIO to access MMIO, DMA and IRQs would be enough and implement most of the > graphics driver in user space. Downside is to loose the kernel console which > you usually don't need on an embedded device... > > For acceleration and DMA/IRQ based programming, I still need to check if a > user space approach would be enough. So far I always handled IRQs in kernel > space for timing/performance reasons...
Euh, well, i think the X / OpenGL approach showed us that to do DMA/IRQ, you need a kernel module, and what X/OpenGL is the DRI thingy. Would it make sense for directfb to re-use this selfsame infrasturcture, which already exists in the kernel, and is used by X, so kind of guaranteed to be available for many graphic cards ? But maybe it is too complex or something ? Friendly, Sven Luther _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users