Hi all, I wrote a program using directfb on an i386 based linux system with an older nvidia framebuffer. It worked just fine at all resolutions.
I upgraded to a 64 bit x2 system and ported my program to it. It has a GeForce 6200 card on it. The program works great at 640x480. But as I increase the resolution, the image does what appears to be a very rapid left to right motion, almost like the horizontal hold is out on an old analog TV. However, this resolution works flawlessly when it's just a console, it only appears to do this under directfb. Changing fb.modes appears to not do anything. Anyone seen this before? How do I fix it?
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