Hi all,

I wrote a program using directfb on an i386 based linux system with an older
nvidia framebuffer.  It worked just fine at all resolutions.

I upgraded to a 64 bit x2 system and ported my program to it.  It has a
GeForce 6200 card on it.

The program works great at 640x480.  But as I increase the resolution, the
image does what appears to be a very rapid left to right motion, almost like
the horizontal hold is out on an old analog TV.  However, this resolution
works flawlessly when it's just a console, it only appears to do this under
directfb.  Changing fb.modes appears to not do anything.

Anyone seen this before?  How do I fix it?
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