Russell Miller wrote: > Hi all, > > I wrote a program using directfb on an i386 based linux system with an > older nvidia framebuffer. It worked just fine at all resolutions. > > I upgraded to a 64 bit x2 system and ported my program to it. It has a > GeForce 6200 card on it. > > The program works great at 640x480. But as I increase the resolution, > the image does what appears to be a very rapid left to right motion, > almost like the horizontal hold is out on an old analog TV. However, > this resolution works flawlessly when it's just a console, it only > appears to do this under directfb. Changing fb.modes appears to not do > anything.
Please check if all example programs from DirectFB-examples show the same behaviour. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users