Russell Miller wrote:
> Hi all,
> 
> I wrote a program using directfb on an i386 based linux system with an 
> older nvidia framebuffer.  It worked just fine at all resolutions.
> 
> I upgraded to a 64 bit x2 system and ported my program to it.  It has a 
> GeForce 6200 card on it.
> 
> The program works great at 640x480.  But as I increase the resolution, 
> the image does what appears to be a very rapid left to right motion, 
> almost like the horizontal hold is out on an old analog TV.  However, 
> this resolution works flawlessly when it's just a console, it only 
> appears to do this under directfb.  Changing fb.modes appears to not do 
> anything.

Please check if all example programs from DirectFB-examples show the same 
behaviour.

-- 
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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