Kim Fredenberg wrote:
> Hi everybody,
> 
> I'm investigating the possibility to do smooth scaled stretch blitting 
> with DirectFB but I don't seem to get it working.
> 
> I've compiled DirectFB using the --with-smooth-scaling flag and I'm 
> running       DirectFB taken out from git today.
> 
> I've even tried to remove the gfxdrivers to run all in software but 
> still the output seems linearly scaled (doesn't look good).
> 
> I've enabled smooth scaling using:
> 
> DFBSurfaceRenderOptions render_options = 
> (DFBSurfaceRenderOptions)(DSRO_SMOOTH_UPSCALE | DSRO_SMOOTH_DOWNSCALE);
> 
> srfc->SetRenderOptions( srfc, render_options );
> tmpsurface->StretchBlit (tmpsurface, srfc, NULL, &rect2);

Did you change blitting flags?

What formats are you using?

-- 
Best regards,
   Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
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