Kim Fredenberg wrote: > Hi everybody, > > I'm investigating the possibility to do smooth scaled stretch blitting > with DirectFB but I don't seem to get it working. > > I've compiled DirectFB using the --with-smooth-scaling flag and I'm > running DirectFB taken out from git today. > > I've even tried to remove the gfxdrivers to run all in software but > still the output seems linearly scaled (doesn't look good). > > I've enabled smooth scaling using: > > DFBSurfaceRenderOptions render_options = > (DFBSurfaceRenderOptions)(DSRO_SMOOTH_UPSCALE | DSRO_SMOOTH_DOWNSCALE); > > srfc->SetRenderOptions( srfc, render_options ); > tmpsurface->StretchBlit (tmpsurface, srfc, NULL, &rect2);
Did you change blitting flags? What formats are you using? -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | '------------------------------------------' _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users