Duncan Webb wrote:
> Ville Syrjälä wrote:
>> On Mon, Jan 12, 2009 at 06:09:00PM +0100, Duncan Webb wrote:
>>> Ville Syrjälä wrote:
>>>> On Sun, Jan 04, 2009 at 05:55:57PM +0100, Duncan Webb wrote:
>>>>> Duncan Webb wrote:
>>>>>> Hi all,
>>>>>>
>>>>>> Does anyone know how to enable the S-Video output of the Matrox G400
>>>>>> DualHead MAX with recent 2.6 kernels?
>>>>> The answer to this is clear when looking at the maven_init in
>>>>> gfxdrivers/matrox/matrox_maven.c function. The code is looking for
>>>>> /sys/class/i2c-dev which has been superseded by i2c-adapter so it cannot
>>>>> find the frame buffer device.
>>>> I don't think i2c-dev has gone anywhere. At least I still have it w/
>>>> 2.6.28. Maybe you just don't have the i2c-dev module loaded.
>>> I seems to have come back again, looks like if disappeared at about
>>> 2.6.17 and came back again at 2.6.19. Of course I could have messed up
>>> my kernel configuration.
>> Perhaps. I don't have such old kernel trees around anymore but I would
>> expect that I would have used at least some kernels from that era.
>>
>>> May I ask which versions of DirectFB and linux-fusion you are using?
>> Latest git.
> 
> Now that I have DirectFB working fine, I am wondering if there are any
> problems with SDL and DirectFB. I have a small pygame test program, it
> was to test the changes from Numeric and numpy.
> 
> When I run this program using DirectFB as the SDL driver the CPU usage
> is about 50%, which is rather a lot for 1 blit per second. When the same
> program is run on X it uses somewhere betweeen 0 and 0.5% CPU.
> 
> What I would like to do is to try to track down the problem. Are there
> any SDL and DirectFB test programs about that will the same thing?


Some more information...

I tracked down a SDL tutorial:
http://lazyfoo.net/SDL_tutorials/lesson02/index.php

Built the program and then ran this with the environment:
    export SDL_DIRECTFB_MGA_OVERSCAN=1
    export SDL_VIDEODRIVER=directfb
    export SDL_DIRECTFB_MGA_STRETCH=1

The CPU usage is 67% during the call to SDL_sleep. To me this implies
that directfb is using all the CPU just redrawing the screen.

Any ideas what this problem could be or where to look?

TIA
Duncan
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