When my program is run, DirectFB's output confuses me:

(*) FBDev/Surface: Allocated 1920x1080 16 bit RGB16 buffer (index 0) at offset
0 and pitch 2048.
(*) FBDev/Mode: Setting 1920x1080 RGB16
(*) FBDev/Mode: Switched to 1024x768 (virtual 1024x768) at 16 bit (RGB16),
pitch 2048

I wish to run at 1920x1080. I have confirmed via X and my monitor that
1920x1080 are acceptable for the hardware. Why does it state "Setting
1920x1080 RGB16" and then "Switched to 1024x768" ?

I have an directfbrc file which includes a 1920x1080 statement. I have a mode
in fb.modes which also includes a 1920x1080 mode.

Further, once this issue has been corrected I wish to use 24 or 32 bit, but
I'm hoping that will be easy adjustment in concert with this fix.

Thanks in advance.

_______________________________________________
directfb-users mailing list
directfb-users@directfb.org
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users

Reply via email to