Karim,

On Wed, Sep 12, 2012 at 2:00 PM, Karim 'Kasi Mir' Senoucci
<direc...@tvetc.de> wrote:
>
> I'm banging my head against the wall here, expecially since the DirectFB

Don't do that: walls are usually tougher than heads, and ideas won't come
up easier on a smashed head ;-)


> website suggests rotation has been working in DirectFB for three years. Can
> anybody tell me what exactly I am doing wrong, and more importantly, how to
> fix it? Otherwise, my only alternative would be rewriting the whole
> 10000-line program using another display library that really provides


(Perhaps you've already answer this but...) do you need to rotate on a
fast-path?
Meaning... do you need to rotate N times per second.

I'm asking you this because I remember that in the past I've managed
to implement
software-rotation to run on 25 fps.
Have yo tried to do this? Have you measured performance?

I could be wrong, but I don't think it's something difficult.

Hope this helps,
Ezequiel.
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