Hi,

On Thu, Sep 13, 2012 at 11:05 AM, Karim 'Kasi Mir' Senoucci
<direc...@tvetc.de> wrote:
> Hi,
> Am 13.09.2012 02:37, schrieb Ezequiel Garcia:
>
>> Karim,
>>
>> On Wed, Sep 12, 2012 at 2:00 PM, Karim 'Kasi Mir' Senoucci
>> <direc...@tvetc.de> wrote:
>>>
>>> I'm banging my head against the wall here, expecially since the DirectFB
>>
>> Don't do that: walls are usually tougher than heads, and ideas won't come
>> up easier on a smashed head ;-)
>
> No worries, it's all just drywall. :-)
>
>
>> (Perhaps you've already answer this but...) do you need to rotate on a
>> fast-path?
>> Meaning... do you need to rotate N times per second.
>
> No, not at all. In fact, this will be a configuration option in my program
> which then remains unchanged for the whole running time.
>
>
>> I'm asking you this because I remember that in the past I've managed
>> to implement
>> software-rotation to run on 25 fps.
>> Have yo tried to do this? Have you measured performance?
>
> My program currently doesn't refresh the display more than eight times per
> second, so there really is no need for more fps. :-)
>

In that case, why don't you rotate "by-hand"?
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