On 12/11/12 09:35, Arunprasad Rajkumar wrote:
> Hello Developers,
> 
> How directfb implements blitting/filling ? As sync call or async call or it 
> is gfx driver dependent?
> 

Graphics drivers can queue the operations. When synchronisation is required, 
the core calls the driver's
EngineSync() function to make sure all pending operations are finished.

In DirectFB 1.7 there is a new task manager architecture that manages multiple 
async running cores with
synchronisation based on the buffers being accessed, without blocking any 
thread at any time, like EngineSync()
does for example with application threads on flipping.

-- 
Denis Oliver Kropp
DirectFB integrated media GmbH
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