Stefan Bidigaray <stefanbidi <at> gmail.com> writes: > > OK, I guess it was all me! I found out I wasn't build with glitz before, that is, specifing --disable-glitz. Either way I picked up the glitz-glx1-dev package and built with glitz... got the following error when trying to open anything (used SystemPreferences for this example): > //Applications/SystemPreferences.app/SystemPreferences: symbol lookup error: /Library/Bundles/libgnustep-cairo-012.bundle/./libgnustep-cairo-012: undefined symbol: glitz_glx_find_drawable_format_for_visual > All applications give the same error!Stefan
Sorry for coming so late ... :-) Yes, Glitz needs either glx (for X11) or wgl (for MSWindows). Those are needed for any opengl housekeeping task and are specific on each system. On an Apple computer you would use agl. Moreover if you intend to use NSOpenGLView, wgl or glx have to be enabled (and they are by default). Most of the time you dont have to specify either disable-glx or disable-wgl unless you work on a MSWindows system with all X11 developpement libraries (even then i'm not sure this could be useful). You would then need a X11 server under Windows. NB: afaik OpenGl does not work properly with Cygwin/X or XWinX. But the Glitz/Cairo backend does not work ! I only wrote a start... Glitz is disabled by default and you should not use it unless you plan to work _on_ this backend :-) Cairo works fine(?) without glitz. Xavier _______________________________________________ Discuss-gnustep mailing list [email protected] http://lists.gnu.org/mailman/listinfo/discuss-gnustep
