Hey all, just wanted to share with everyone on the list we FINALLY launched our Android game built on GNUstep, Golf Blitz. It of course has an iOS counterpart but the Android build is built on top of GNUstep. If you have an android device you can find it easily in the Google Play store by searching for "Golf Blitz", it's free. It's a quite strange multiplayer golf game...
Some highlights: Runtime: gnustep-runtime-1.9 Arch: armv7a softfp Graphics: GLESv2, cocos2d Uses blocks, arc, and libdispatch heavily. Libdispatch isn't built into any runloop and we kinda bootstrap the apps main thread onto a java render thread... We also just drain the main dispatch queue manually and the start of our game loop. Libs-base version: 9bcef37ae0bdf2ce5a1baacac2a3288cb39e2f03 Cloud game servers: Google cloud Next up on my todo list is the get the game running on the 2.1 runtime (thanks David for all your work!), as Google has a requirement that all new game updates have to be built as arm64 binaries by August. I definitely will be able to provide a decent amount of testing for that runtime and arch. Cheers, -Jordan _______________________________________________ Discuss-gnustep mailing list [email protected] https://lists.gnu.org/mailman/listinfo/discuss-gnustep
