This is a common problem in our drawing code, especially in GSTheme. In the 
better cases we hand on the view/controller to be drawn along with the 
requested rectangle. That way the drawing code could still optimise the 
process, by only drawing components that are actually visible.

I will change the code as suggested by you.

Cheers,
Fred

> Am 11.08.2023 um 21:23 schrieb Austin Clow <austin_c...@clowvazar.com>:
> 
> In NSSwitch.m, the method for drawRect is as follows: 
> 
> - (void) drawRect: (NSRect)rect
> {
>   [[GSTheme theme] drawSwitchInRect: rect
>                            forState: _state
>                             enabled: [self isEnabled]];
> }
> 
> I believe it should be 
> 
> - (void) drawRect: (NSRect)rect
> {
>   [[GSTheme theme] drawSwitchInRect: [self bounds]
>                            forState: _state
>                             enabled: [self isEnabled]];
> }
> 
> As it is right now, when it redrawing a rect, it will redraw it within rect 
> causing it to draw bigger and smaller depending not he redraw area. I'm not 
> comfortable yet doing pull requests for a library I am largely unfamiliar 
> with. 
> 
> I know the drawing method is kinda ugly right now. I am thinking about 
> rewriting it. 


Reply via email to