Stefan Petre wrote:
> When you drag an element each droppable is interrogated until overlaps 
> or to the end if no droppable is overlapped. If you have a large amount 
> of drop zones in a grid with the same dimensiunos then you can use 
> 'onDrag' and 'onDrop' callback from draggable to use mathematic rules 
> for overlapping and decide witch drop zone is overlapped and to do 
> further action.

Yeah, I though of this, but can't see where I can position info from
in the callback.

Ideally I'd like to have a single Droppable on the whole table,
and use the 'ondrop' callback, but having the position of the pointer
(relative to the table element) passed to the callback function,
is this possible?

Cheers
- Mark.


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