On 22 Oct 2007, at 08:15, Jonas Löwgren wrote:
>> [snip]
>>
>>> It seems kind of obvious to me that usability can be at odds with
>>> other values in a design situation. In a sense, that summarizes the
>>> disaster story of HCI in the 1990s when instrumental values were
>>> carried over from 1980s work-oriented design ("usable! useful!
>>> efficient!") only to clash with new users and new use situations in
>>> entertainment, leisure, the public spheres, and so on.
>>>
>> [snip]
>>
>> Isn't that just bad usability work - rather than a problem with
>> usability per se?
>
> No. There are inherent conflicts between usability and other design
> qualities (playfulness, aesthetic pleasure, symbolic status
> value, ... to mention a few).
[snip]
I guess I've always had the view that applying the same usability
techniques independent of the context is doing "bad usability work" :-)
Cheers,
Adrian
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