On 9/11/07 12:21 PM, "Andrei Herasimchuk" <[EMAIL PROTECTED]> wrote:
>> Why is "pixel perfect" a requirement, particularly with websites >> where the >> final product can't even be guaranteed to meet that requirement? > > The stretchability and how you construct a web based product makes it > even more vital that the prototype is pixel perfect. Otherwise, your > making design decisions where you might not be properly taking that > into account. <boggle> Let me rephrase - you can't guarantee pixel perfection in the final designed product, so why are you trying to achieve it in the prototype? An analogy: the weather can't be precisely predicted to the degree, so when you plan out your outdoor wedding rehearsal do you rig up special shade cloths or heat focusing mirrors and tweak all the settings such that the temperature at the altar is exactly 24 degrees C and not 25 degrees C? The temp on the day is going to vary by 5 degrees in either direction, attempting that level of fidelity in your rehearsal is a waste of time. e. ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help