On Nov 8, 2007, at 7:01 PM, Eric Scheid wrote:

> Let me rephrase - you can't guarantee pixel perfection in the final  
> designed
> product, so why are you trying to achieve it in the prototype?

Of course you can gaurantee pixel perfection. How on earth does the  
client/product team know what the heck they are building if you  
couldn't?

It seems you might be equating "pixel perfection" with a static,  
immovable, print-exact, screen layout or the "px" value in something  
like CSS meaning of the word. Pixel perfection, as I'm using it,  
means nothing more than the prototype as rendered in pixels on the  
screen looks exactly like the real product that will ship, at minimum  
in it's visual presentation, including all the things that will  
happen if you resize windows, change font sizes, etc.

Given the nature of web applications these days, this is very simple  
to do. The tools are finally maturing for the desktop client  
environment that will make this equally as easy to do there. As for  
Flash/Flex or Silverlight types of products, the prototype code for  
the visual presentation is often the exact same that's in the final  
product, so tat's covered as well.

-- 
Andrei Herasimchuk

Principal, Involution Studios
innovating the digital world

e. [EMAIL PROTECTED]
c. +1 408 306 6422


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