Great questions Paul ...
What's wrong w/ Gray matter? And by that I mean, aren't we all
smart enough to distinguish the gravitational affinities of a
discipline from its edges that have lots of blur? Blur is great IMHO.
It enables us to learn and advance as practitioners and as a
discipline that much more.

But understanding the core is also important. Maybe your core lies
elsewhere? THAT's OK! but that doesn't mean that each of the
disciplines and practices you mentioned don't have their own
distinctive core either.

I don't want to argue the exact (where does this end or that begin)
definitions of all the pieces you mention above. I concentrate on my
world, which is interaction design and I look at how communities of
practice and educational disciplines define themselves.

I do caution your argument though b/c it leads down the slippery
slope of, "Isn't it all just "D"esign?" and I feel that that
approach does a lot of damage to practice and education.

I think we also need to consider different people's perspective in a
conversation like this one. What are the goals and motivations of the
definer. Heck, I'm not immune.

The biggest areas that force me into semantic debates again and again
are education and career path. The other secondary area is around my
perferred areas of practice which has put me in direct contact with
industrial design centered practices, which after being in techie &
webbie organizations REALLY put the spot light on design education as
a core part of the health and well-being of the design group AND
design practice from the point of foundations through studio crit is
a core part of that practice.

As I said in a different posting, we engage in these debates, to
learn from one another and to hash out a strategic direction for the
community as a whole. I don't think we are ever trying to say, "If
that's been working well for you, but it doesn't fit my philosophy,
you better stop and do it my way." If it is working and you and your
clients and market are happy ... Then heck! codify it in lots of case
studies, explain what value it adds to the whole of the community, and
make it public for the world. 

What are YOUR IDEO method cards?

The last point which comes from a private back and forth is that it
seems some people are confusing "aesthetics" with "visual
aesthetics". In interaction design aesthetics include many points of
sensory & behavioral contacts and in some cases include points of
no-contact. But isn't that my bigger point. How can we have a
discipline where we can even discuss our unique angle on aesthetics
unless we actually agree that aesthetics play a core role in what we
do?

Paul, to your last request about postings that address what you are
asking successfully, there are 4 years of this thread, so I don't
think I could point you to one posting. I do like Challis Hodge's
original graphic on the eco-system of design and technology, which
you can find on his blog (challishodge.com). 


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=23732


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