This is a great thread!  One for the archives for sure.

My path to IxD started when I was a kid and we got our first C64 I
suppose.  I immediately took to programming, and when we got an Appl
IIe with Logo on it graphics became my main interest.

>From there I got more and more into computers and technology until
eventually I found myself trying to choose a university.  I had
originally planned to go to CompSci at Waterloo... but then I started
taking art classes and realized there was a place for somebody who
loved both art and technology.  I ended up going to Ryerson University
for their fantastic New Media BFA program.  It was there that I
started to learn about interactivity as a discipline and practice.  I
spent four years conceptualizing and building interactive art.

At school I met a lot of really interesting people, got involved in
some great organization (www.interaccess.org) and learned a lot about
interaction, art, and graphic design.

When I started working it was really hard to find a design job that
wasn't just graphic design, so I ended up on the technical side for a
while doing interface development at interactive agencies.  Yet
somehow I was always the one fighting with the designers and managers
on the user's behalf, which eventually led me to where I am today.

I've been working for six years with various titles but always in the
area of UI design and development.  Now I'm the Interface Lead for a
startup called BiblioCommons, designing a new app for public
libraries, and I love it.

Thanks for this thread pauric!  It's been really interesting to read
everybody's stories and see how diverse a group we really are.

On Dec 18, 2007 3:35 PM, pauric <[EMAIL PROTECTED]> wrote:
> Brian Hoffman wrote in another thread: "While many of you have
> followed a very straight career path into interaction design, I'm
> probably not alone here in having come into this field along a more
> winding path."
>
> I think many of us took the long winding path actually.  I was
> wondering if we could hear some stories about those pivotal moments in
> our careers where we changed from being 'X' in to Interaction
> Designers....
>
> I fell off the engineering centric wagon in 1996 when I was writing
> code for a chip that made the LEDs flash on the front of a 10/100
> ethernet hub, i.e. the 'interface'.  I had to solve a number of
> technical issues translating the large array of information inside the
> chip in to the limited abilities of the LEDs .  In looking around for
> tools/thinking to correctly solve these problems I chose some UCD
> principles.  A couple of months later I used the similar principles to
> discovered a major usability bug and had a product placed on ship
> hold.  From there on out I was responsible for advocating the user.
>
> regards -pauric
> ________________________________________________________________
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-- 
Matt Nish-Lapidus
work:  [EMAIL PROTECTED] / www.bibliocommons.com
--
personal: [EMAIL PROTECTED] / www.nishlapidus.com
________________________________________________________________
*Come to IxDA Interaction08 | Savannah*
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Register today: http://interaction08.ixda.org/

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