My path:

film/video studies (undergraduate), low-level film/video production jobs ==>

master's program in communication arts specializing in telecom policy but
including more video and film stuff, as well as programming (Pascal),
general interest in shaping new communications technologies ==>
teaching studio television production ==>
parallel track (all along) music performance ==>
work as project manager for new telecom technologies for a university
extension service ==>
year of free-form bicycling in Asia resulting in 0 idea of how to make a
living ==>
sudden inspiration that I could do technical writing after several months of
top 40 bands, temporary warehouse jobs, etc. ==>
started doing UI design as outgrowth of technical writing work, realizing
that a better UI could save hundreds of pages of convoluted explanation in a
manual ==>
working in a telecom expert systems lab doing technical writing, UI design,
knowledge engineering, participatory design, ... ==>
developing/designing Compendium <http://www.compendiuminstitute.org>hypermedia
software tool and methods ==>
project managing web projects for telecom firm ==>
managing large web applications team including UI designers, IAs,
developers, testers, etc. ==>>

Although design has been and is part of my work since the 1980s, I've never
worked solely as a Designer per se, so not sure if this counts. Anyway,
another data point for the discussion.

Al
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