On Jan 25, 2008, at 3:15 AM, Melvin Jay Kumar wrote: > You become a senior as you add the various specialities into your > arsenal. > > You identify yourself by the various specialities you have worked in > as well as academically gotten them.
While we're exploring other models, I'd recommend a World of Warcraft approach. As you "kill" off designs, you gain experience points. Once you reach a certain number of points, you become a more experienced designer. At a certain level, you can choose a specialty, for which you are awarded certain powers. As you continue to kill off more designs, you can further refine your specialty by choosing more powers. Of course, when you reach level 50, you have to stop, but you can fight in the advanced battlefields and can start up new characters easier. And, you have to pay $40/month for this. Make checks out to: Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: [EMAIL PROTECTED] p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
