I hate to rain on the "interaction design was invented here" parade... But I'd like to remind you all that experience design, user testing, and interaction design is as old as fire, language, prostitution, and the wheel.
We are refining the experience of using a tool created for use by another person... More recently (since the industrial revolution) the interface between engineering and the user. Plenty of research was performed building prototypes and refining designs to make this interface as smooth, beautiful, and efficient as possible. Human factors as a practice enabled things like aircraft instrument panels... Where excessive cognitive load resulted in a dead test pilot and destruction of the plane. There are plenty of lessons to be learned about revealing information to the right person at the right time, in the right order, and with proper emphasis by looking into the past. (perhaps even before 1996!) Sure the tools have changed... but why constrain our thinking to blinking light on a glass rectangle? The processes and goals have not change significantly. As the web leaks out of its keyboard/video/mouse interface confines on to phones and into the real would it would be wise to recognize that we are merely building tools for other people to use. Something that has been taking place for thousands of years. -Andrew _ __ ___ ____ _____ Andrew G. Milmoe www.milmoe.com www.makesf.org Sr. Information Architect AA|Razorfish - San Francisco ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
