Chris, I don't think the second 'definition' you laid out is correct. Affordance is not an object (metal plate), or a quality assigned to an object (glossiness); it is the perceived action associated with or communicated by an object.
I can see where the issue might get confused, and perhaps some designers just find it easier to explain affordance to clients by pointing to the glossy shine of a button and saying "This is affordance. Right here." Jared . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27380 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
